Melodies Of Eternity Moderators (
eternitymods) wrote2018-02-26 12:35 pm
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AIRSHIP PURCHASES
![]() Airships can be built and customized however the characters want. This means they can look like pretty much anything. Depending on their size though, the price to build them increases. A basic airship comes with a ship that can fly and nothing more. Modules will be required to upgrade the airship to do more. O'aka has a single centralized shop on mognet for all purchases. Certain things can reduce the prices of goods: - Silver Ticket: -15% on a character's first purchase, everyone can get one! - Golden Ticket: -20% on any purchase, sometimes handed out during promotional events. - Platinum Ticket: -50% on any purchases, it is said only a handful of person ever got this ticket - Crystal Ticket: This legendary ticket gives a free purchase to a character. It is rumored to not actually exist. Additionally, O'aka may post missions once in a while on the quest board. Accomplishing them will reward characters with discounts: 1 Star Quests: -10% on a purchase, common and easy quests that can be handwaved. Basically, no reason for anyone to purchase an item without it 2 Stars Quest: -25% on a purchase, uncommon and challenging quests. They have to be played out to be accepted. Require a few characters to work together at least 3 Stars Quest: -50% on a purchase, rare missions with risks of real death and require a full team of hardened veterans! Please reply to this post with the form below for purchases: AIRSHIP CLASSES
MANACUTTER-CLASS AIRSHIP Capacity: 1-2 Passengers Price: 300 000 Gil An airship class named after the legendary Manacutter. This miniature airship class is designed for a single passenger, though there is a seat for a second person if needed. Its low price makes it the ideal starting point for any would-be sky traveler. FALCON-CLASS AIRSHIP Capacity: 1-6 Passengers Price: 2 Million Gil An airship class named after the legendary Millennium Falcon. This airship class is large enough to comfortably accommodate six passengers at once, though the capacity can be doubled for short trips at the expense of both speed and comfort. Its size and capacities make it far more customizable than the Manacutter-class. It is the class used by default at the Curti Center. HIGHWIND-CLASS AIRSHIP Capacity: 2-15 Passengers Price: 20 Million Gil An airship class named after the legendary Highwind. This airship class is used by Neo Shoopuf Airline for short-distance travels. Whilst it has proper room for 15 passengers, it can easily accommodate up to 50 so long as they don't expect a place to sleep on. It requires at least two person to get this airship to fly, and therefore can only be purchased by two characters together. ENTERPRISE-CLASS AIRSHIP Capacity: 4-100 Passengers Price: 500 Million Gil An airship class named after the legendary Enterprise. This airship class is used by Neo Shoopuf Airline for long-distance travels. It has room for 100 passengers and can welcome up to 300 if necessary. The largest airship available, it requires a minimum of four people to purchase and also costs the most out of all airships. Truly, there is no point getting it except to show off. ADDITIONAL MODULES
DREAM WIDTH MODULE Price: 200 000 Gil This module enable flight toward the Dream Width. SUBMARINE MODULE Price: 300 000 Gil This module enables airship conversion into submarine-mode to explore beneath water level FLOATING MODULE Price: 300 000 Gil This module enables airships conversion into regular ship, to sail over the sea like a pirate of old. MOGNET MODULE Price: 500 000 Gil This module enables Mognet function to be vocally accessed from inside the airship without having to use the iMog Slate. EXPANSION MODULE Price: 200 000 Gil A module exclusive to the Manacutter class. Adds a third passenger slot. RADAR MODULE Price: 500 000 Gil A module enabling to locate nearby airships or enemies. SHIELD MODULE Price: 500 000 Gil A module adding an energy shield to the airship, but don't count on it for sustained fire or overpowered attacks. Unavailable for Manacutter classes. Manacutter-Class Airships can add only 2 weaponry modules. Each class above that can add one supplementary weapon module (3 for Falcon, 4 for Highwind and 5 for Enterprise). Each module cost 500 000 Gil. WEAPONRY MODULE 1 A machine gun weapon. WEAPONRY MODULE 2 A laser-based weapon. WEAPONRY MODULE 3 A photon-torpedo based weapon. WEAPONRY MODULE 4 A Magitek beam based weapon. WEAPONRY MODULE 5 COMING SOON WEAPONRY MODULE 6 COMING SOON WEAPONRY MODULE 7 COMING SOON |


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Character: Red Savarin
Purchase: Weaponry Module 2
Ticket: N/A
Quest: N/A
Money Proof: Here
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Red will also get a Premium Client card, with one out of ten stamps. Each purchase equals a stamp and once you reach ten stamps, a wonderful surprise awaits you!