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Melodies Of Eternity Moderators ([personal profile] eternitymods) wrote2018-01-30 01:43 am

EIDOLONS



IFRIT [Fire]

A primordial Eidolon believed to have emerged from the chaos that existed before the world’s creation. Ifrit appears under the guise of a wicked and powerful demon safeguarding the gates of the underworld. Summoners wishing to master his power are expected to go at a shrine in the Neg'gi Desert and pray until the ancient Eidolon heeds their call.

Full Summoning: Hellfire
Summons Ifrit from the depths of hell under the form of a large demon. The Eidolon summons a gigantic ball of fire which he casts onto all enemies, engulfing them in a flurry of flames. Deals severe damage to all enemies.

Partial Summoning: Meteor Strike
Ifrit attacks a single-target with two punches, dealing moderate damage. Has a 50% chance to push back the target.

Egi Summoning: Little Inferno
Ifrit-Egi will cast a weak attack to a single-target whenever his summoner uses a skill or attack.




SHIVA [Ice]

A primordial Eidolon believed to have existed in the chaos before Vaikuntha was created. The Goddess of Ice is worshipped as the protector of Lavode by those who still believe in ancient legends. Summoners who wish to harness her power should go to the Temple of Lavode in pilgrimage and pray until the goddess answers their call.

Full Summoning: Diamond Dust
Summons the goddess of ice. She freezes all of the enemies before breaking the ice, thus dealing high damage to all of them. There is a 10% chance the targeted enemies will shatter in pieces, dying instantly upon being unfrozen.

Partial Summoning: Heavenly Strike
Shiva attacks a single-target with a combo of three ice strikes, dealing moderate damage.

Egi Summoning: Ice Veil
Shiva-Egi will cast a veil on her summoner every five turns, shielding them for 5% of their max health.




RAMUH [Thunder]

A primordial Eidolon believed to have once been corrupted by the goddess of death spoken of in the ancient legends. Ramuh is the patron deity of scholars, being one of the few Eidolons known not only for his might but also for his infinite wisdom. Summoners wishing to have him on their side should travel to the Great McGard Library and pray in his shrine until the wise man answers their call.

Full Summoning: Judgment Bolt
Summons Ramuh under the form of a giant. The ancient Eidolon first causes a thunderstorm to form, before casting a gigantic lightning strike upon all the enemies. Deals strong damage to all targets. Inflicts them all with the Electrified status for two turns, causing them to lose 2% of their current health.

Partial Summoning: Thunderstorm
Ramuh attacks a single-target with a lightning strike, dealing weak damage. 10% chance to paralyze the target.

Egi Summoning: Lightning Armor
So long as Ramuh-Egi is summoned, there is a 5% chance he will retaliate to his summoner being attacked by paralyzing the attacker.




TITAN [Earth]

A primordial Eidolon believed to have been defeated and saved by the heroes spoken of in the ancient legends. Titan is a giant, taller and larger than any other Eidolon. Legends said he once held on his back a meteor that threatened to destroy the world. Those wishing to harness the giant’s power should find a cave in Cactuar Island and pray for the giant to heed their call.

Full Summoning: Gaia’s Wrath
Summons Titan from his exile in the planet’s core. An Earthquake will announce Titan’s arrival, the Eidolon tearing the ground above him and dealing moderate damage to all targets. He’ll then punch multiple times to deal more moderate damage at the enemies before returning to his exile, dragging all targets with him and dealing moderate damage a last time. May instantly kill any regular monster, 10%. Ineffective on flying targets.

Partial Summoning: Geocrush
Titan slams the ground the deal moderate damage to a target. Ineffective on flying targets.

Egi Summoning: Rock Throw
Titan-Egi will throw a rock at a single-target whenever his summoner uses a skill or target, dealing weak damage.




TYPHON [Wind]

An Eidolon with no purpose or reason to exist. The natives of Vaikuntha have never worshipped it and seem to be indifferent at best toward its existence. Scholars and researchers even debate whether it is a real Eidolon or not. Regardless, it functions as one and as such Summoner are free to pick it if they so wish by visiting the ruins of B'Alesia.

Full Summoning: Snort
Summons Typhon out of nowhere. The Eidolon(?) blows a powerful gust of wind dealing powerful damage to all enemies. 50% chance to remove regular monsters from battle without killing them.

Partial Summoning: Snooort?
Typhon snorts at the enemy. Deals weak physical damage, severe emotional damage.

Egi Summoning: Demotivation
Typhon does nothing at all. 01% chance each turn for Ultros to be summoned in one of its three forms, even if the Summoner cannot do Full Summonings yet. Moderators determinate the odds of this happening randomly.




LEVIATHAN [Water]

A primordial Eidolon whose name was lost to time while she slumbered beneath the ocean. Leviathan appears in the form of a sea serpent. Summoners wishing to master her power are expected to go to the lost shrine beneath the underwater city of Ka'Pandol and pray until the ancient Eidolon heeds their call.

Full Summoning: Tidal Wave
Summons Leviathan up from the depths in the form of a gigantic sea serpent. The Eidolon summons a tsunami-sized wave which sweeps over all enemies, washing away weaker enemies completely. Deals water damage to strong enemies that are not immediately swept away.

Partial Summoning: Tidal Blast
Leviathan attacks a single-target with a concentrated jet of water, dealing moderate damage.

Egi Summoning: Tidal Splash
Leviathan-Egi will cast a weak attack to a single-target whenever her summoner uses a skill or attack.




ULTROS [Water]

A purple octopus that exists for the sake of being a nuisance. No one knows where Ultros comes from, but it has been uncovered recently that he stole Leviathan's spot in the Temple of Eidolons and has been masquerading as the Eidolon of Water. Unlike the True Eidolons, Ultros cannot be unlocked and set as an active Eidolon. Whenever a Summoner uses Typhon, there is a 5% chance Ultros will be summoned in his place. The odds are randomly generated by the moderators during events and battles related to the overarching plot. The odds of an Ultros summons increase by 50% if the summoner loudly declares that they are single.


Full Summoning: Get Ready For A Surprise!
When summoning Typhon, Ultros is randomly summoned in its place. Ultros lounges by the Summoner’s side for five turns, commenting on the battle. After five turns, Ultros will finally take its leave, plunging into the ground and trying to make its way out of the scene by any possible way. The damage caused by its messy exit will cause moderate damage to all enemies. If Ultros is attacked prior to the end of its five turns, it will leave earlier. The earlier it leaves, the more damage are caused.

Partial Summoning: Octopus Ink
When partially summoning Typhon, Ultros randomly appears in its place. Ultros throws black ink at an enemy, dealing weak damage and blinding them for three turns (20%).

Egi-Summoning: Tentacle
Ultros-Egi is summoned instead of Typhon-Egi and attacks a single target with its tentacle every turn.




CHOCO/MOG [Neutral]

A primordial Eidolon believed to have been the companion of the four saviors spoken of in ancient legends. It is unknown through what sorcery a chocobo, a fat chocobo and a moogle got together and became an Eidolon. Yet, visiting the Chocobo Farm and praying to the great chocobo gods will allow Summoners to put to use this most unorthodox Eidolon.

Full Summoning: Fat Chocobo
A giant fat chocobo drops from the sky onto all the enemies to crush them. Deals severe damage.

Partial Summoning: Deathblow!!
A chocobo storms through the portal, dealing moderate damage to a single target.

Egi Summoning: Explosive Package
Mog-Egi throws a letter at a target every turn, dealing no damage. 5% chance the letter contains an explosive and deals strong damage.





TITANIA [Holy]


The Queen of Fairies. Fairies are very mischievous little beings who like to scare people off and pretend they'd eat them off if they could; yet there is no record of a fairy ever harming any living being. Quite at the contrary, they possess the ability to heal all organic being. Legends even claim they can revive them, but such feats have never been observed.

As their Queen, Titania reign them in when their pranks go too far. Unlike most Eidolons, Titania can never harm an enemy. She is best used to heal and support a party.


Full Summoning: Angel Feathers
Titania appears, rains feathers on the party and sends her fairies to assist the Summoner and their allies. Recover 50% of the maximum health of all allies.

Partial Summoning: Fairy in a Bottle
The partial summoning doesn't actually summon Titania, but one of her fairies sealed in a bottle. Using it will heal a single target with the potency of a Cura spell.

Egi Summoning: Embrace
A Titania-egi stands by the Summoner side, casting a weak healing spell on them every turn.




ODIN [Non-Elemental]

A primordial Eidolon known to many as the “All Father”. Odin can appear in different aspects- as a terrifying harbinger of death, as a great warrior mounted on his steed, Slepnir, or as a jovial patron who watches over and brings blessings to his children. Summoners wishing to form a partnership with him are expected to go at a shrine on the Island of Christmas, offer up a present, and pray until the All Father appears and deems them worthy.

Full Summoning: Zantetsuken
Summons Odin atop his six-legged horse. The Eidolon appears out of nowhere, slashes enemies with his sword, and rides off. Will cause instant Death to weak enemies or severe non-elemental damage to all enemies.

Partial Summoning: Gungnir
Odin manifests a single arm on the battlefield and hurls his mighty spear at a target for moderate non-elemental damage. If another enemy is standing behind the first one, they will take weak damage as the spear passes partially through the first target and hits them.

Egi Summoning: Slepnir
Odin is too busy on the Island of Christmas to make an appearance, so he sends Egi-Slepnir in his absence. Normally a giant warhorse with extra limbs, he appears now as an adorable miniature form with a pair of antlers for some reason. Egi-Slepnir will stamp his six hooves and cast a weak thunder attack to a single-target whenever his summoner uses a skill or attack.





KNIGHTS OF THE ROUND [Neutral]

The first Heroes of Light who broke free from the Ancients' control. They defeated the Ancient scientist Padma after she was contaminated by the Calamity from the Skies and sealed away the Calamity, giving a fighting chance to future generations. Their Full Summoning sequence is the most powerful of all non-legendary Eidolons.

Only a Grand Summoner can summon the Knights of the Round, regardless of the summoning type. There are 12 unique variations of the Partial Summon: however, the Summoner must set on keeping only three and discard the nine others. The Full Summoning sequences will feature every partial summoning, regardless of which were picked. Attacks dealt by the Knights of the Round deal x1.5 damage to incarnations of Garland or Chaos, and x2 damage to the Calamity or Agents of the Calamity.

Full Summoning: Ultimate End
Reality distorts, swallowing all in a pocket dimension. The Thirteen Knights appear in succession, each delivering an AOE and non-elemental version of their Partial Summoning skill onto all enemies. King Arthur appears last, dealing a devastating blow onto all enemies that shatters into pieces the pocket dimension, returning the place to normal.

Partial Summoning: Bedivere's Torment [Holy]
Bedivere uses a skill similar to Crystallian Ninja's Throw, using the sword Excalibur (the sword vanishes afterward). Deals powerful holy damage to a target.

Partial Summoning: Bors's Virtue [Dark]
Name uses a skill similar to Crystallian Black Mage's Shadow Flare, dealing powerful dark damage to a target.

Partial Summoning: Gaheris's Sin [Poison]
Gaheris uses a skill similar to Crystallian Archer's Venomous Shot, dealing weak poisonous damage to a target over five turns. Condensed into a single turn's powerful damage in Full Summoning.

Partial Summoning: Galahad's Purity [Holy]
Galahad uses a skill similar to Crystallian Paladin's Shock, dealing powerful holy damage to a target.

Partial Summoning: Gareth's Tragedy [Neutral]
Gareth uses a skill similar to Crystallian Monk's kick, dealing powerful damage to a target.

Partial Summoning: Gawain's Oath [Multiple]
Gawain uses Excalibur to channel skills similar to Crystallian Red Mage's elemental spells, dealing four weak attacks in a row. The spells are elemental: fire, ice, water and lightning.

Partial Summoning: Geraint's Nobility [Neutral]
Geraint uses a skill similar to Crystallian Dragoon's Chaos Thrust, dealing powerful damage to a target.

Partial Summoning: Kay's Brotherhood [Fire]
Kay uses a skill similar to Crystallian Chocobo Knight's Flame, dealing powerful fire damage to a target.

Partial Summoning: Lamorak's Loyalty [Lightning]
Lamorak uses a skill similar to Crystallian Warrior's Thunder Blade, dealing powerful lightning damage to a target.

Partial Summoning: Lancelot's Devastation [Neutral]
Lancelot uses a skill similar to Crystallian Dark Knight's Sacrifice, dealing powerful damage to a target.

Partial Summoning: Percival's Destiny [Holy]
Percival uses a skill similar to Crystallian White Mage's Holy, dealing powerful holy damage to a target.

Partial Summoning: Tristan's Romance [Neutral]
Name uses a skill similar to Crystallian Thief's Life Thief, dealing powerful damage to a target.

Egi Summoning: Cavall [Neutral]
A dog said to have been the partner of King Arthur appears by the Summoner's side. Deal weak damage to a single-target. It will always attack the target it determines to be the biggest threat to the Summoner.




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