neverbeamemory: (Hovering)
neverbeamemory ([personal profile] neverbeamemory) wrote in [personal profile] eternitymods 2019-05-13 05:09 pm (UTC)


Jenova’s Chosen

As the Lifestream burst out of the Planet to save itself from the devastating impact of Meteor, many considered it to be the salvation they had hoped and prayed for. None could have suspected what would follow next, as Sephiroth’s will merged with those streams and travelled around the world delivering his ‘stigma’ to those that were already so very close to complete despair. The seeds for the next Reunion already spread to the masses as Sephiroth spirit still refused to be dissolved by the Lifestream; Jenova’s legacy would never be destroyed.
2 years passed until Sephiroth yet again -empowered by the tainted souls he’d claimed within the Lifestream- yearned for an existence with which to finish things.
Prior to Sephiroth’s last defeat by his arch-nemesis Cloud, he had ascended to a new level of existence and so had become much stronger than in any other previous encounter in canon. This Job is what, so far, has been able to be retrieved of those powers that deliver parts of Sephiroth’s legacy, as Jenova’s Chosen.
A purely selfish Job which combines Sephiroth’s lethal combat capabilities alongside psychic-abilities granted in part by his assimilation with Jenova, and his immersion in the Lifestream. It’s further complemented by a strong, indomitable will that will never yield to defeat.
FAVORED WEAPON: Katana; all sizes. Though most proficient with longer swords, such as Sephiroth’s own signature blade - Masamune.
FAVORED ARMOR: Light to Medium armor; a variant of Sephiroth’s own leather + shoulder plates style is of course ideal. Anything heavier and this job would lose something of it’s indefinable finesse.
STRENGTHS: This Job is powerful in terms of the attack potency for all of it’s skills, both physical and magical with magical referring to those psychic/spell-based skills which are still strong, but a rank lower than physical power. It’s reflective of Sephiroth’s ‘legendary’ strength, skill and finesse with a sword, not to mention the precise, unhesitant way that he executes lethal techniques. It’s an extremely selfish Job, with Wall supporting it’s otherwise lacking defense and Reunion which essentially feeds off party members’ despair to grant a buff to the user.
WEAKNESSES: Without the Gaian Lifestream (or an equivalent to use on Vaikuntha) to support such strength, the greatest weakness for this Job is the downtime required after its use in combat. In the days following any prolonged use -such as a boss battle- the vast draw on a person's energy causes a burn-out, developing into the top-end of hangover-like symptoms alongside reduced immunity and stunted effects from healing. The best remedy for this is long, old fashioned sleep in order to let one's body recover naturally; hard to achieve though, without assistance from magic or medication.
Also what this Job has in all of its other attributes, it falls short in defense and healing potency. Without Wall active it could be considered very much a glass cannon, and takes more effort than most jobs to keep hp topped off. That said, offense is the best defense when it comes to Jenova’s Chosen.
physical power: A
magical power: B
attack potency: S
healing potency: E
physical defense: C
magical defense: C
speed: A
EXPSKILLDESCRIPTION
0000One Winged AngelCan opt to have a black wing sprout from the character's shoulder, enabling passive levitation and ability to incorporate flight into combat. Changes into the Safer form for one turn when initiating the Melody skill.
0050DashDashes quickly to a specific target as a moderate attack-opener. Can also be used to retreat quickly in order to dodge/evade an incoming attack.
0100ScintillaSword Skill. An initial lunge attack has a high probability of stunning the target. A rapid, five-strike flurry almost too fast for the naked eye to see. This attack may immediately follow a block, as a counter.
0200Telekinetic PulsePsychic ability. Executes a medium-strength push or pull force relative to characters position. Range increases per exp spend. If used under the effect of Reunion, strength is doubled.
0350OctaslashSword Skill. After a short cast, dashes towards the target and delivers a powerful chain of eight slashes which can also extend to surrounding enemies if in range. Critical chance increases per exp spent; base 50% if under the effect of Reunion.
0500ReunionPsychic-aoe. Any ally or enemy caught in range currently experiencing a negative emotion will have that energy sapped and converted into a potency buff; 5% per ally/enemy drained in this way, for five turns. Strength of buff scales by total strength of emotions sapped. Range increases per exp spend.
0750Wall Casts Barrier + MBarrier as one spell. Shields against physical and/or magical damage, exact resistance increases by level.
1000Never ForgetSword Skill. An upward slash cuts the target into the air, only to be impaled impossibly on the fine end of a katana. Then flipped up into the air, followed then in mid-air by a devastating series of vertical stabs from below and finally resulting with a slash/smash-down into the ground with enough force to make a small crater.
EXPJOB BONUSDESCRIPTION
0000Higher LifeformNo matter the human form, it’s clear that there’s something noticeably ‘higher’ about the presence this individual gives off. Not quite predatory, but it’s hard to shake a feeling of inferiority when in this persons company.
EXPMODIFIER SKILLDESCRIPTION
0500Mother’s BlessingAttack potency is increased by 15% for five turns, at a significant 30% penalty to all defense and healing potency.
EXPMELODYDESCRIPTION
3000Legendary SupernovaInky black tendrils are summoned as if from within the fabric of reality itself and begin to engulf first the area surrounding Sephiroth and quickly winding their way up and around into the sky. All this a precursor to an advanced version of Supernova - targets within range of Sephiroth's lead-in sword slashes are thrown back and into the air, within which a fireball of an expanding sun has appeared. Meanwhile Sephiroth channels more energy before unleashing a final slash which cuts through the air and his opponents, triggering the further expansion of the dying star behind which quickly advances to engulf the target(s) in a raging fireball. Physical, then non-elemental magic damage.

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